VisualU 1.2.1
Plugin for Unreal Engine 5 that brings core functionality for a widget-based visual novel game
 
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UVisualImage Member List

This is the complete list of members for UVisualImage, including all inherited members.

AssignVisualImageInfo(const FVisualImageInfo &InInfo) overrideUVisualImagevirtual
AsyncLoadFlipbook(TSoftObjectPtr< UPaperFlipbook > FlipbookToLoad, FStreamableDelegate AfterLoadDelegate, TAsyncLoadPriority Priority)UVisualImageprotected
bAnimateUVisualImageprotected
CancelAsyncLoad()UVisualImage
ColorAndOpacityUVisualImageprotected
ColorAndOpacityDelegateUVisualImageprotected
DECLARE_DYNAMIC_DELEGATE_RetVal(UPaperFlipbook *, FGetPaperFlipbook) (defined in UVisualImage)UVisualImage
DesiredScaleUVisualImageprotected
FlipbookUVisualImagemutableprotected
FlipbookDelegateUVisualImageprotected
FlipbookHandleUVisualImageprotected
FrameIndexUVisualImageprotected
GetColorAndOpacity() constUVisualImageinline
GetCurrentSprite() constUVisualImage
GetDesiredScale() constUVisualImageinline
GetFlipbook() constUVisualImageinline
GetFrameIndex() constUVisualImageinline
GetMirrorScale() constUVisualImageinline
IsAnimated() constUVisualImageinline
IsFlipbookLoaded() constUVisualImage
IsFlipbookLoading() constUVisualImage
MirrorScaleUVisualImageprotected
PROPERTY_BINDING_IMPLEMENTATION(FSlateColor, ColorAndOpacity) (defined in UVisualImage)UVisualImageprotected
RebuildWidget() overrideUVisualImageprotectedvirtual
ReleaseSlateResources(bool bReleaseChildren) overrideUVisualImagevirtual
SetAnimate(bool IsAnimated)UVisualImage
SetColorAndOpacity(const FLinearColor &InColorAndOpacity)UVisualImage
SetDesiredScale(const FVector2D &InDesiredScale)UVisualImage
SetFlipbook(UPaperFlipbook *InFlipbook)UVisualImage
SetFlipbookAsync(TSoftObjectPtr< UPaperFlipbook > InFlipbook)UVisualImage
SetFrameIndex(int Index)UVisualImage
SetMirrorScale(const FVector2D &InMirrorScale)UVisualImage
SynchronizeProperties() overrideUVisualImageprotectedvirtual
ToFlipbook(TAttribute< UPaperFlipbook * > InFlipbook) constUVisualImageprotected
UVisualImage(const FObjectInitializer &ObjectInitializer) (defined in UVisualImage)UVisualImage
UVisualImageBase(const FObjectInitializer &ObjectInitializer)UVisualImageBaseprotected
VisualImageSlateUVisualImageprotected