VisualU 1.3.1
Plugin for Unreal Engine 5 that brings core functionality for a widget-based visual novel game
 
Loading...
Searching...
No Matches
FScenario Member List

This is the complete list of members for FScenario, including all inherited members.

AssignScenarioVisualInfo(const FVisualScenarioInfo &InInfo) overrideFScenarioinlinevirtual
FScenario() (defined in FScenario)FScenario
GetDataToLoad(TArray< FSoftObjectPath > &Out) constFScenarioinlinevirtual
GetDebugString() constFScenarioinline
GetIndex() const (defined in FScenario)FScenarioinline
GetOwner() const (defined in FScenario)FScenarioinline
HasChoice() constFScenarioinline
HasTransition() constFScenarioinline
IndexFScenarioprotected
InfoFScenario
Intrude(const UDataTable *InDataTable)FScenarioinlineprivate
OnDataTableChanged(const UDataTable *InDataTable, const FName InRowName) override (defined in FScenario)FScenarioinlinevirtual
OnPostDataImport(const UDataTable *InDataTable, const FName InRowName, TArray< FString > &OutCollectedImportProblems) override (defined in FScenario)FScenarioinlinevirtual
operator!=(const FScenario &Other) const (defined in FScenario)FScenarioinline
operator<< (defined in FScenario)FScenariofriend
operator==(const FScenario &Other) const (defined in FScenario)FScenarioinline
OwnerFScenarioprotected
ResolveScene(const FScenario &Scene)FScenarioinlinestatic
Serialize(FArchive &Ar) (defined in FScenario)FScenarioinline
ToString() constFScenarioinlinevirtual