VisualU 1.3.2
Plugin for Unreal Engine 5 that brings core functionality for a widget-based visual novel game
 
Loading...
Searching...
No Matches
UVisualUBlueprintStatics Member List

This is the complete list of members for UVisualUBlueprintStatics, including all inherited members.

Choose(UVisualController *Controller, const UDataTable *DataTable)UVisualUBlueprintStaticsstatic
GetScenarioHash(const FScenario &Scenario)UVisualUBlueprintStaticsstatic
GetScenesData(TArray< FAssetData > &OutData)UVisualUBlueprintStaticsprivatestatic
GetSpriteTexture(UPaperSprite *Sprite)UVisualUBlueprintStaticsstatic
LoadVisualU(UVisualVersioningSubsystem *VersioningSubsystem, UVisualController *VisualController, int32 UserIndex, const FString &Filename)UVisualUBlueprintStaticsstatic
PrintScenesData()UVisualUBlueprintStaticsstatic
SaveVisualU(UVisualVersioningSubsystem *VersioningSubsystem, UVisualController *VisualController, int32 UserIndex, const FString &Filename)UVisualUBlueprintStaticsstatic
SerializeVisualU(FArchive &Ar, UVisualVersioningSubsystem *VersioningSubsystem, UVisualController *VisualController)UVisualUBlueprintStaticsprivatestatic