VisualU 1.2.1
Plugin for Unreal Engine 5 that brings core functionality for a widget-based visual novel game
 
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EVisualControllerDirection Namespace Reference

!!! DO NOT USE OUTSIDE OF VISUAL CONTROLLER FUNCTIONS !!! Describes direction in which scenes move - current scene is expected to change either to the next(forward) or previous(backward) scene in the node. More...

Enumerations

enum  Type : int8 { Backward = -1 , None = 0 UMETA(Hidden) , Forward = 1 }
 

Detailed Description

!!! DO NOT USE OUTSIDE OF VISUAL CONTROLLER FUNCTIONS !!! Describes direction in which scenes move - current scene is expected to change either to the next(forward) or previous(backward) scene in the node.

None is an internal value and must never be used.

Note
Declared using a namespace in order to support negative enum values. It will break a lot of things in blueprints if this enum is used as a variable or in conversions, etc.