VisualU 1.2.1
Plugin for Unreal Engine 5 that brings core functionality for a widget-based visual novel game
 
Loading...
Searching...
No Matches
FVisualImageInfo Struct Reference

Collection of data that governs appearance of UVisualImage. More...

#include <VisualImage.h>

Inheritance diagram for FVisualImageInfo:
FVisualInfo

Public Member Functions

virtual void Accept (IInfoAssignable *Visitor) const override
 Accepts provided visitor.
 
virtual FString ToString () const override
 String representation of FVisualImageInfo.
 
FORCEINLINE bool operator== (const FVisualImageInfo &Other) const
 
FORCEINLINE bool operator!= (const FVisualImageInfo &Other) const
 
- Public Member Functions inherited from FVisualInfo

Public Attributes

TSoftObjectPtr< UPaperFlipbook > Expression
 
FLinearColor ColorAndOpacity
 
FVector2D DesiredScale
 
FVector2D MirrorScale
 
bool bAnimate
 
int32 FrameIndex
 
- Public Attributes inherited from FVisualInfo
virtual void virtual Accept(IInfoAssignable *Visitor) const PURE_VIRTUAL(FVisualInfo FStrin ToString )() const PURE_VIRTUAL(FVisualInfo
 Entry for visitor.
 

Detailed Description

Collection of data that governs appearance of UVisualImage.

Member Function Documentation

◆ Accept()

virtual void FVisualImageInfo::Accept ( IInfoAssignable * Visitor) const
inlineoverridevirtual

Accepts provided visitor.

Parameters
Visitorvisitor that wants to assign visual image info

◆ ToString()

virtual FString FVisualImageInfo::ToString ( ) const
inlineoverridevirtual

String representation of FVisualImageInfo.

Returns
string describing all members

Member Data Documentation

◆ bAnimate

bool FVisualImageInfo::bAnimate

◆ ColorAndOpacity

FLinearColor FVisualImageInfo::ColorAndOpacity

◆ DesiredScale

FVector2D FVisualImageInfo::DesiredScale

◆ Expression

TSoftObjectPtr<UPaperFlipbook> FVisualImageInfo::Expression

◆ FrameIndex

int32 FVisualImageInfo::FrameIndex

◆ MirrorScale

FVector2D FVisualImageInfo::MirrorScale

The documentation for this struct was generated from the following file: