Data that describes FScenario. More...
#include <Scenario.h>
Public Member Functions | |
virtual void | Accept (IInfoAssignable *Visitor) const override |
Implements Visitor pattern for this info. | |
virtual FString | ToString () const override |
String representation of the scene. | |
FORCEINLINE void | Serialize (FArchive &Ar) |
FORCEINLINE bool | operator== (const FVisualScenarioInfo &Other) const |
FORCEINLINE bool | operator!= (const FVisualScenarioInfo &Other) const |
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Public Attributes | |
FText | Author |
An author of the FVisualScenarioInfo::Line. | |
FText | Line |
A dialog line. | |
TSoftObjectPtr< USoundBase > | Sound |
Audio to play while the scene is displayed. | |
FBackground | Background |
Background to display. | |
TArray< FSprite > | SpritesParams |
FSprites that the scene has. | |
uint8 | Flags = 0 |
Describes the role of UVisualSprites of the scene. | |
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virtual void virtual Accept(IInfoAssignable *Visitor) const PURE_VIRTUAL(FVisualInfo FStrin | ToString )() const PURE_VIRTUAL(FVisualInfo |
Entry for visitor. | |
Data that describes FScenario.
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inlineoverridevirtual |
Implements Visitor pattern for this info.
uint8 FVisualScenarioInfo::Flags = 0 |
Describes the role of UVisualSprites of the scene.