▼CFAnchors | |
CFVisualAnchors | Extends FAnchors with human-friendly constants for all possible anchors' positions |
▼CFAsyncTask | |
CUE::VisualU::Private::FFastMoveAsyncTask | |
CFBackground | Describes what background to display and what effect to use for transition |
CFDialogueTextSegment | Data that represents text segment |
▼CFGCObject | |
▼CSVisualImage | Slate widget that displays sprite flipbooks |
CSBackgroundVisualImage | Slate visual image that supports transition effects through material |
▼CFMargin | |
CFVisualMargin | Extends FMargin with additional constants, functions and serialization |
▼CFNonAbandonableTask | |
CUE::VisualU::Private::FFastMoveAsyncWorker | |
▼CFRichTextDecorator | |
CFBreakVisualTextBlockDecorator | Pauses typewriter when it hits break tag - <b/> |
CUVisualVersioningSubsystem::FScenarioId | |
CFSprite | Describes UVisualSprite for UVisualRenderer |
▼CFTableRowBase | |
CFScenario | Describes a single scene/entry/"frame" of UVisualController |
▼CFVisualInfo | Base struct for assignable info |
CFVisualImageInfo | Collection of data that governs appearance of UVisualImage |
CFVisualScenarioInfo | Data that describes FScenario |
CFVisualUCustomVersion | |
CHasMemberOfTypeImpl< T, U > | Checks if T has a member variable of type U |
▼CIInfoAssignable | Interface that allows classes to take data from FVisualInfo structures |
CFScenario | Describes a single scene/entry/"frame" of UVisualController |
▼CUVisualImageBase | Base class for UMG widgets that display slate brushes |
▼CUVisualImage | Widget that can visualize and animate sprite flipbooks |
CUBackgroundVisualImage | Visual image that supports transition effects through material |
▼CIModuleInterface | |
CFVisualUModule | VisualU plugin runtime module |
CIVisualControllerInterface | Indicates that the class has access to UVisualController |
▼CModuleRules | |
CVisualU | |
▼CSLeafWidget | |
▼CSVisualImageBase< SVisualImage > | |
CSVisualImage | Slate widget that displays sprite flipbooks |
CSVisualImageBase< DerivedT > | Base slate class for widgets that can display some render resource |
▼CSScaleBox | |
CSVisualSocket | Slate widget that acts as a socket for the child widget with additional features for UVisualImage |
▼CUBlueprintFunctionLibrary | |
CUVisualUBlueprintStatics | Blueprint library with utility functions that could be helpful while developing blueprints with VisualU plugin |
▼CUInterface | |
CUInfoAssignable | |
CUVisualControllerInterface | |
▼CULocalPlayerSubsystem | |
CUVisualVersioningSubsystem | Allows for altering scenes in nodes |
▼CUMaterialExpressionTextureSampleParameter2D | |
CUME_TransitionParameter2D | Material node for transition materials |
▼CUObject | |
CUVisualController | Organizes scenes described by FScenario in a meaningful way |
CUVisualUSettings | Global plugin settings |
▼CURichTextBlock | |
CUVisualTextBlock | A text block that exposes more information about text layout |
▼CUScaleBox | |
CUVisualSocket | Zero-size scale box that acts as a socket for other widgets with additional functionality for UVisualImage |
▼CUUserWidget | |
CUVisualRenderer | Responsible for visualizing data from described by FScenario |
CUVisualSprite | Class that represents a sprite that will be visualized by UVisualRenderer |
▼CUWidget | |
CUVisualImageBase | Base class for UMG widgets that display slate brushes |